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Martin Sauter is a digital artist & designer

Since 1992 I have worked on over 20 shipped titles for computer and videogames both retail and digital distribution models
Head

Art of Balance

Job:
Genre:
Platform:
Developer:
Publisher:
Release:
Art Direction, all graphics
Physics-based Puzzler
Nintendo WiiU
Shin'en
Nintendo/eShop
Sep 2014(EU), Oct 2014(US), Dec 2014(AUS)

The Press

"This instalment in the Art of Balance series is easily the best to date...The single player is a solid puzzle endeavour that would be enough in itself for this title, but Tower Tumble makes this game one of the best multiplayer experiences on the eShop by a long chalk...."

NintendoLife 9/10


"...Art of Balance is by far the best physics puzzle game I have ever played. With top-notch visuals, buttery smooth controls, and a myriad of puzzles to solve, it will last you much longer than the $8.99 price tag suggests..."

Nintendo Enthusiast 9/10


"...Art of Balance on Wii U is definitely the best version of the Shin’en classic by far. The variety of control options, modes, and puzzles is a true delight, lasting a good number of hours..."

Nintendo World Report 8.5/10


Screenshots

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